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To that end we have two main outfits the rig can swap between, the Horde outfit and a civilian outfit. The backstory served as a means to help our team in making design decisions, so that we can create a distinct character for students to animate with. From a design standpoint, that meant we needed a wide range of flexibility on this character.Īdjusting the Shaman facial pose. On the team, he fulfills the role of the advisor and can seem incredibly innocent in one moment and quite sinister in the next. He’s slow to adopt any new technologies and instead his outfit and approach is made up of an eclectic mix of the old and the new. But has only recently joined up with Viktor, the Overlord, and Moya, the Enforcer.
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Early on we defined the three archetypes we wanted to design: The leader, the muscle, and the mystic.Īristotle’s backstory for the Horde character set was that he’s ancient.
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We like to describe it as Alien meets Game of Thrones meets Star Wars: Clone Wars. The Horde is a group of of more militaristic characters with a sci-fi supernatural twist. The final Shaman character design with the finished Viktor and Moya. The previous theme had been around the Crew which included Aia, Jules, Sarge, Dozer, and more! The Crew was a group of spacefaring adventurers, and we wanted to build on to that idea with the Horde-an alternate faction with differing objectives. Read on to learn more about his backstory and how he fits in with the rest of the Horde.įinal character design for the Shaman/Aristotle.Ī big part of our character creation and design process is to come up with a theme and backstory for our characters.
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This character is exclusively available to Animation Mentor students and alumni, and he’s ready for action! We’re so excited to see what our students animate with this character. Meet Aristotle-also known as the Shaman! He’s the third and final character in our Horde lineup and was created in partnership with our friends at Deisign Studio and via Artella, The Virtual Studio Platform.
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